|
Hands-on: Wii Sports
|
After months and months of agonized
waiting, we've finally managed to get our hands around Nintendo's
hugely unconventional new controller for its next-gen console, Wii -
and OMFGetcetc, it's a brilliant, phenomenal bit of kit. Everything
you've heard and hoped for is true - you ain't seen nothing quite like
this before sunshine. We'll go through the ins and outs of the Wii-mote
elsewhere and hop straight to those all important games. First up, the
most accessible - and damn, if it's not the single most concentrated
pile of immediate fun we've ever had in a game - Wii Sports.
|
|
Super Smash Bros. Brawl Preview
|
Super Smash Bros. Brawl is a first party fighting game title for Wii. As the third iteration in the massively successful series, it has been confirmed that it will support some network features, Internet play, (Wi-Fi)[1] and will be released sometime in 2007. It also marks the first Super Smash Bros. game that features a character from a franchise not owned by Nintendo in a playable format with the inclusion of Solid Snake from Konami's Metal Gear franchise.
|
|
Metroid Prime 3: Corruption
|
The most interesting new gameplay mechanic involves the recently
unveiled accelerometer in the Nunchuk. In the game (it is suspected
that it may be used at any time, but not confirmed), the Nunchuk can be
jabbed forward, activating Samus's Grapple Beam. In addition to being
able to suspend her from Grapple Points, it can now also be used
offensively. An example of this is the Grapple Beam's ability to attach
onto a Space Pirate's shield and forcibly tear it away, leaving the
Space Pirate vulnerable to attack. The player can also use the
controller to open up doors by thrusting the controller forward,
turning it, and pulling it back.
|
|
A New Legend is Born: Twilight Princess
|
When an evil shadow stretches from the heart of Hyrule to its peaceful
borderlands, a young farm boy named Link must awaken the hero ... and
the animal ... within.
|
|
| |
|
|
|
|
|